Compare any two graphics cards:
Radeon HD 6970 vs Radeon HD 7970
IntroThe Radeon HD 6970 features a GPU core speed of 880 MHz, and the 2048 MB of GDDR5 memory is set to run at 1375 MHz through a 256-bit bus. It also features 1536 Stream Processors, 96 Texture Address Units, and 32 Raster Operation Units.
Compare those specifications to the Radeon HD 7970, which has clock speeds of 925 MHz on the GPU, and 1375 MHz on the 3072 MB of GDDR5 RAM. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.
The Radeon HD 7970 should in theory perform quite a bit faster than the Radeon HD 6970 in general. (explain)
Texel RateThe Radeon HD 7970 will be a lot (more or less 40%) better at anisotropic filtering than the Radeon HD 6970. (explain)
Pixel RateThe Radeon HD 7970 should be a little bit (approximately 5%) more effective at FSAA than the Radeon HD 6970, and also will be able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
Radeon HD 6970
Radeon HD 7970
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.
Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.
Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Radeon HD 6970
Radeon HD 7970