Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 580 vs Radeon HD 7970

Intro

The GeForce GTX 580 features a clock frequency of 772 MHz and a GDDR5 memory frequency of 1002 MHz. It also makes use of a 384-bit bus, and uses a 40 nm design. It features 512 SPUs, 64 Texture Address Units, and 48 ROPs.

Compare those specs to the Radeon HD 7970, which makes use of a 28 nm design. AMD has set the core speed at 925 MHz. The GDDR5 RAM runs at a frequency of 1375 MHz on this specific card. It features 2048 SPUs as well as 128 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Grand Theft Auto V | 1920x1080 | Very High

Radeon HD 7970 37 FPS
GeForce GTX 580 25 FPS
Difference: 12 (48%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 580 244 Watts
Radeon HD 7970 250 Watts
Difference: 6 Watts (2%)

Memory Bandwidth

Performance-wise, the Radeon HD 7970 should in theory be quite a bit better than the GeForce GTX 580 in general. (explain)

Radeon HD 7970 264000 MB/sec
GeForce GTX 580 192384 MB/sec
Difference: 71616 (37%)

Texel Rate

The Radeon HD 7970 will be quite a bit (about 140%) better at texture filtering than the GeForce GTX 580. (explain)

Radeon HD 7970 118400 Mtexels/sec
GeForce GTX 580 49408 Mtexels/sec
Difference: 68992 (140%)

Pixel Rate

The GeForce GTX 580 is quite a bit (about 25%) more effective at FSAA than the Radeon HD 7970, and will be able to handle higher screen resolutions better. (explain)

GeForce GTX 580 37056 Mpixels/sec
Radeon HD 7970 29600 Mpixels/sec
Difference: 7456 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 580

Amazon.com

Radeon HD 7970

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 580 Radeon HD 7970
Manufacturer nVidia AMD
Year November 2010 January 2012
Code Name GF110 Tahiti XT
Memory 1536 MB 3072 MB
Core Speed 772 MHz 925 MHz
Memory Speed 4008 MHz 5500 MHz
Power (Max TDP) 244 watts 250 watts
Bandwidth 192384 MB/sec 264000 MB/sec
Texel Rate 49408 Mtexels/sec 118400 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 512 2048
Texture Mapping Units 64 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Comments

3 Responses to “GeForce GTX 580 vs Radeon HD 7970”
kazamajean says:

hmmm it seems hd770 won in memory bus and texel rate but the 580 won the pixel rate, but who is the best among them?

tim says:

yes the 7970 is the winner, because of its 140% win over the 580 in the texel rate :D

Vemri says:

AMD 7970 absolutely more fast than 580, but they still can't handle physx engine in some way they been kicked by Nvidia 2010 card technology.
it depend on your gaming needs and specification.
in this case (hi-end gaming) i am still in the "GREEN" side. they are fast as well.
but for my brothers PC i chose AMD beast gaming machine for the mid-end gaming.

Your email address will not be published. Required fields are marked *

*


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

WordPress Anti-Spam by WP-SpamShield


[X]
[X]