Compare any two graphics cards:
GeForce GTX 295 vs GeForce GTX 560 Ti 448
IntroThe GeForce GTX 295 features a GPU core speed of 576 MHz, and the 896 MB of GDDR3 memory is set to run at 999 MHz through a 448-bit bus. It also is comprised of 240 Stream Processors, 80 TAUs, and 28 Raster Operation Units.Compare those specs to the GeForce GTX 560 Ti 448, which has GPU core speed of 732 MHz, and 1280 MB of GDDR5 RAM set to run at 900 MHz through a 320-bit bus. It also is comprised of 448 Stream Processors, 56 Texture Address Units, and 40 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 295 should perform a lot faster than the GeForce GTX 560 Ti 448 in general. (explain)
Texel RateThe GeForce GTX 295 is a lot (approximately 125%) better at texture filtering than the GeForce GTX 560 Ti 448. (explain)
Pixel RateThe GeForce GTX 295 will be a bit (about 10%) faster with regards to anti-aliasing than the GeForce GTX 560 Ti 448, and also should be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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One Response to “GeForce GTX 295 vs GeForce GTX 560 Ti 448”[...] a 680watt power supply minimum.( a brand name 600w, is plenty Theoretical benchmarks, but close. GeForce GTX 295 vs GeForce GTX 560 Ti 448 – Performance Comparison Benchmarks @ Hardware Compa... __________________ Hard Sayin Not [...]