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GeForce GTX 560 Ti 448 vs Radeon HD 6970

Intro

The GeForce GTX 560 Ti 448 features a GPU clock speed of 732 MHz, and the 1280 MB of GDDR5 memory runs at 900 MHz through a 320-bit bus. It also features 448 Stream Processors, 56 Texture Address Units, and 40 Raster Operation Units.

Compare all of that to the Radeon HD 6970, which makes use of a 40 nm design. AMD has clocked the core speed at 880 MHz. The GDDR5 memory is set to run at a frequency of 1375 MHz on this specific model. It features 1536 SPUs as well as 96 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 Ti 448 4200 points
Radeon HD 6970 3470 points
Difference: 730 (21%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 448 210 Watts
Radeon HD 6970 250 Watts
Difference: 40 Watts (19%)

Memory Bandwidth

In theory, the Radeon HD 6970 should be 22% faster than the GeForce GTX 560 Ti 448 overall, because of its higher data rate. (explain)

Radeon HD 6970 176000 MB/sec
GeForce GTX 560 Ti 448 144000 MB/sec
Difference: 32000 (22%)

Texel Rate

The Radeon HD 6970 is much (more or less 106%) faster with regards to AF than the GeForce GTX 560 Ti 448. (explain)

Radeon HD 6970 84480 Mtexels/sec
GeForce GTX 560 Ti 448 40992 Mtexels/sec
Difference: 43488 (106%)

Pixel Rate

The GeForce GTX 560 Ti 448 will be just a bit (more or less 4%) faster with regards to FSAA than the Radeon HD 6970, and will be capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 560 Ti 448 29280 Mpixels/sec
Radeon HD 6970 28160 Mpixels/sec
Difference: 1120 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti 448

Amazon.com

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Radeon HD 6970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti 448 Radeon HD 6970
Manufacturer nVidia AMD
Year December 2011 December 2010
Code Name GF110 Cayman XT
Memory 1280 MB 2048 MB
Core Speed 732 MHz 880 MHz
Memory Speed 3600 MHz 5500 MHz
Power (Max TDP) 210 watts 250 watts
Bandwidth 144000 MB/sec 176000 MB/sec
Texel Rate 40992 Mtexels/sec 84480 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 28160 Mpixels/sec
Unified Shaders 448 1536
Texture Mapping Units 56 96
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 2640 million
Bus PCIe 2.0 x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.2 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred across the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Radeon HD 6970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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