Compare any two graphics cards:
GeForce GTX 480 vs GeForce GTX 560 Ti 448
IntroThe GeForce GTX 480 comes with core clock speeds of 700 MHz on the GPU, and 924 MHz on the 1536 MB of GDDR5 memory. It features 480 SPUs as well as 60 Texture Address Units and 48 Rasterization Operator Units.Compare all of that to the GeForce GTX 560 Ti 448, which features core clock speeds of 732 MHz on the GPU, and 900 MHz on the 1280 MB of GDDR5 RAM. It features 448 SPUs along with 56 Texture Address Units and 40 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce GTX 480 should in theory be much better than the GeForce GTX 560 Ti 448 overall. (explain)
Texel RateThe GeForce GTX 480 will be a little bit (approximately 2%) more effective at AF than the GeForce GTX 560 Ti 448. (explain)
Pixel RateThe GeForce GTX 480 will be a bit (more or less 15%) faster with regards to AA than the GeForce GTX 560 Ti 448, and also will be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GTX 480 vs GeForce GTX 560 Ti 448”Essa série 5xx a única que tem diferença grande da GTX 480 é a GTX 590, porque de resto diferença quaze nula, imperceptivel enquanto se joga..
Fora o CxB da GTX 480 muito melhor doque a GTX 580...