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GeForce GTX 480 vs GeForce GTX 560 Ti 448

Intro

The GeForce GTX 480 features a core clock frequency of 700 MHz and a GDDR5 memory speed of 924 MHz. It also features a 384-bit memory bus, and uses a 40 nm design. It is made up of 480 SPUs, 60 TAUs, and 48 Raster Operation Units.

Compare those specifications to the GeForce GTX 560 Ti 448, which comes with a GPU core clock speed of 732 MHz, and 1280 MB of GDDR5 memory running at 900 MHz through a 320-bit bus. It also is comprised of 448 SPUs, 56 Texture Address Units, and 40 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 448 210 Watts
GeForce GTX 480 250 Watts
Difference: 40 Watts (19%)

Memory Bandwidth

The GeForce GTX 480, in theory, should perform much faster than the GeForce GTX 560 Ti 448 overall. (explain)

GeForce GTX 480 177408 MB/sec
GeForce GTX 560 Ti 448 144000 MB/sec
Difference: 33408 (23%)

Texel Rate

The GeForce GTX 480 should be a small bit (more or less 2%) better at AF than the GeForce GTX 560 Ti 448. (explain)

GeForce GTX 480 42000 Mtexels/sec
GeForce GTX 560 Ti 448 40992 Mtexels/sec
Difference: 1008 (2%)

Pixel Rate

The GeForce GTX 480 should be a bit (about 15%) faster with regards to AA than the GeForce GTX 560 Ti 448, and also should be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 480 33600 Mpixels/sec
GeForce GTX 560 Ti 448 29280 Mpixels/sec
Difference: 4320 (15%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 480

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

GeForce GTX 560 Ti 448

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 480 GeForce GTX 560 Ti 448
Manufacturer nVidia nVidia
Year March 2010 December 2011
Code Name GF100 GF110
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe 2.0 x16
Memory 1536 MB 1280 MB
Core Speed 700 MHz 732 MHz
Shader Speed 1401 MHz 1464 MHz
Memory Speed 924 MHz (3696 MHz effective) 900 MHz (3600 MHz effective)
Unified Shaders 480 448
Texture Mapping Units 60 56
Render Output Units 48 40
Bus Type GDDR5 GDDR5
Bus Width 384-bit 320-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.2
Power (Max TDP) 250 watts 210 watts
Shader Model 5.0 5.0
Bandwidth 177408 MB/sec 144000 MB/sec
Texel Rate 42000 Mtexels/sec 40992 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 29280 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Comments

One Response to “GeForce GTX 480 vs GeForce GTX 560 Ti 448”
Matheus says:

Essa série 5xx a única que tem diferença grande da GTX 480 é a GTX 590, porque de resto diferença quaze nula, imperceptivel enquanto se joga..
Fora o CxB da GTX 480 muito melhor doque a GTX 580...

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