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GeForce GTX 560 Ti 448 vs Radeon HD 6450 (OEM)

Intro

The GeForce GTX 560 Ti 448 has a GPU clock speed of 732 MHz, and the 1280 MB of GDDR5 RAM runs at 900 MHz through a 320-bit bus. It also features 448 SPUs, 56 TAUs, and 40 Raster Operation Units.

Compare that to the Radeon HD 6450 (OEM), which features a clock frequency of 625 MHz and a GDDR3 memory speed of 800 MHz. It also features a 64-bit bus, and makes use of a 40 nm design. It is made up of 160 SPUs, 8 Texture Address Units, and 4 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 Ti 448 4200 points
Radeon HD 6450 (OEM) 340 points
Difference: 3860 (1135%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6450 (OEM) 31 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 179 Watts (577%)

Memory Bandwidth

The GeForce GTX 560 Ti 448, in theory, should be a lot faster than the Radeon HD 6450 (OEM) overall. (explain)

GeForce GTX 560 Ti 448 144000 MB/sec
Radeon HD 6450 (OEM) 12800 MB/sec
Difference: 131200 (1025%)

Texel Rate

The GeForce GTX 560 Ti 448 will be much (about 720%) more effective at AF than the Radeon HD 6450 (OEM). (explain)

GeForce GTX 560 Ti 448 40992 Mtexels/sec
Radeon HD 6450 (OEM) 5000 Mtexels/sec
Difference: 35992 (720%)

Pixel Rate

The GeForce GTX 560 Ti 448 will be quite a bit (more or less 1071%) more effective at FSAA than the Radeon HD 6450 (OEM), and also should be capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 560 Ti 448 29280 Mpixels/sec
Radeon HD 6450 (OEM) 2500 Mpixels/sec
Difference: 26780 (1071%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti 448

Amazon.com

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Radeon HD 6450 (OEM)

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti 448 Radeon HD 6450 (OEM)
Manufacturer nVidia AMD
Year December 2011 February 2011
Code Name GF110 Caicos
Memory 1280 MB 512 MB
Core Speed 732 MHz 625 MHz
Memory Speed 3600 MHz 1600 MHz
Power (Max TDP) 210 watts 31 watts
Bandwidth 144000 MB/sec 12800 MB/sec
Texel Rate 40992 Mtexels/sec 5000 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 2500 Mpixels/sec
Unified Shaders 448 160
Texture Mapping Units 56 8
Render Output Units 40 4
Bus Type GDDR5 GDDR3
Bus Width 320-bit 64-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 370 million
Bus PCIe 2.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.2 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Radeon HD 6450 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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