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GeForce 8800 GT 512MB vs GeForce GTX 560

Intro

The GeForce 8800 GT 512MB has a core clock speed of 600 MHz and a GDDR3 memory speed of 900 MHz. It also uses a 256-bit bus, and makes use of a 65 nm design. It features 112 SPUs, 56 Texture Address Units, and 16 ROPs.

Compare all of that to the GeForce GTX 560, which features clock speeds of 810 MHz on the GPU, and 1001 MHz on the 1024 MB of GDDR5 RAM. It features 336 SPUs as well as 56 Texture Address Units and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GT 512MB 105 Watts
GeForce GTX 560 150 Watts
Difference: 45 Watts (43%)

Memory Bandwidth

In theory, the GeForce GTX 560 should be 122% quicker than the GeForce 8800 GT 512MB overall, due to its greater bandwidth. (explain)

GeForce GTX 560 128128 MB/sec
GeForce 8800 GT 512MB 57600 MB/sec
Difference: 70528 (122%)

Texel Rate

The GeForce GTX 560 will be quite a bit (approximately 35%) more effective at texture filtering than the GeForce 8800 GT 512MB. (explain)

GeForce GTX 560 45360 Mtexels/sec
GeForce 8800 GT 512MB 33600 Mtexels/sec
Difference: 11760 (35%)

Pixel Rate

The GeForce GTX 560 is a lot (about 170%) more effective at FSAA than the GeForce 8800 GT 512MB, and also will be capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 560 25920 Mpixels/sec
GeForce 8800 GT 512MB 9600 Mpixels/sec
Difference: 16320 (170%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce 8800 GT 512MB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

GeForce GTX 560

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce 8800 GT 512MB GeForce GTX 560
Manufacturer nVidia nVidia
Year Oct 2007 May 2011
Code Name G92 GF114
Fab Process 65 nm 40 nm
Bus PCIe x16 2.0 PCIe 2.0 x16
Memory 512 MB 1024 MB
Core Speed 600 MHz 810 MHz
Shader Speed 1500 MHz 1600 MHz
Memory Speed 900 MHz 1001 MHz
Unified Shaders 112 336
Texture Mapping Units 56 56
Render Output Units 16 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1
Power (Max TDP) 105 watts 150 watts
Shader Model 4.0 5.0
Bandwidth 57600 MB/sec 128128 MB/sec
Texel Rate 33600 Mtexels/sec 45360 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 25920 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported over the external memory interface within a second. It's worked out by multiplying the interface width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

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One Response to “GeForce 8800 GT 512MB vs GeForce GTX 560”

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