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GeForce 9500 GT 512MB GDDR3 vs GeForce GTX 560

Intro

The GeForce 9500 GT 512MB GDDR3 features a clock speed of 550 MHz and a GDDR3 memory frequency of 800 MHz. It also features a 128-bit bus, and makes use of a 55 nm design. It is comprised of 32 SPUs, 16 Texture Address Units, and 8 Raster Operation Units.

Compare those specs to the GeForce GTX 560, which has core clock speeds of 810 MHz on the GPU, and 1001 MHz on the 1024 MB of GDDR5 memory. It features 336 SPUs as well as 56 TAUs and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 512MB GDDR3 50 Watts
GeForce GTX 560 150 Watts
Difference: 100 Watts (200%)

Memory Bandwidth

Performance-wise, the GeForce GTX 560 should in theory be much better than the GeForce 9500 GT 512MB GDDR3 in general. (explain)

GeForce GTX 560 128128 MB/sec
GeForce 9500 GT 512MB GDDR3 25600 MB/sec
Difference: 102528 (401%)

Texel Rate

The GeForce GTX 560 is much (approximately 415%) more effective at anisotropic filtering than the GeForce 9500 GT 512MB GDDR3. (explain)

GeForce GTX 560 45360 Mtexels/sec
GeForce 9500 GT 512MB GDDR3 8800 Mtexels/sec
Difference: 36560 (415%)

Pixel Rate

The GeForce GTX 560 will be much (about 489%) better at full screen anti-aliasing than the GeForce 9500 GT 512MB GDDR3, and also should be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 560 25920 Mpixels/sec
GeForce 9500 GT 512MB GDDR3 4400 Mpixels/sec
Difference: 21520 (489%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

GeForce GTX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9500 GT 512MB GDDR3 GeForce GTX 560
Manufacturer nVidia nVidia
Year July 2008 May 2011
Code Name G96b GF114
Memory 512 MB 1024 MB
Core Speed 550 MHz 810 MHz
Memory Speed 1600 MHz 4004 MHz
Power (Max TDP) 50 watts 150 watts
Bandwidth 25600 MB/sec 128128 MB/sec
Texel Rate 8800 Mtexels/sec 45360 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 25920 Mpixels/sec
Unified Shaders 32 336
Texture Mapping Units 16 56
Render Output Units 8 32
Bus Type GDDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 55 nm 40 nm
Transistors 314 million 1950 million
Bus PCIe x16 2.0, PCI PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported over the external memory interface within a second. It's worked out by multiplying the bus width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

GeForce GTX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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