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GeForce GTX 260 Core 216 vs GeForce GTX 560

Intro

The GeForce GTX 260 Core 216 uses a 65 nm design. nVidia has set the core frequency at 576 MHz. The GDDR3 memory is set to run at a frequency of 999 MHz on this card. It features 216 SPUs along with 72 TAUs and 28 Rasterization Operator Units.

Compare those specs to the GeForce GTX 560, which uses a 40 nm design. nVidia has set the core speed at 810 MHz. The GDDR5 memory works at a frequency of 1001 MHz on this specific model. It features 336 SPUs along with 56 Texture Address Units and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 150 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 52 Watts (35%)

Memory Bandwidth

In theory, the GeForce GTX 560 is 15% quicker than the GeForce GTX 260 Core 216 in general, because of its greater data rate. (explain)

GeForce GTX 560 128128 MB/sec
GeForce GTX 260 Core 216 111888 MB/sec
Difference: 16240 (15%)

Texel Rate

The GeForce GTX 560 will be just a bit (about 9%) more effective at AF than the GeForce GTX 260 Core 216. (explain)

GeForce GTX 560 45360 Mtexels/sec
GeForce GTX 260 Core 216 41472 Mtexels/sec
Difference: 3888 (9%)

Pixel Rate

The GeForce GTX 560 will be much (about 61%) better at full screen anti-aliasing than the GeForce GTX 260 Core 216, and capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 560 25920 Mpixels/sec
GeForce GTX 260 Core 216 16128 Mpixels/sec
Difference: 9792 (61%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 Core 216

Amazon.com

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GeForce GTX 560

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Core 216 GeForce GTX 560
Manufacturer nVidia nVidia
Year September 16, 2008 May 2011
Code Name G200 GF114
Memory 896 MB 1024 MB
Core Speed 576 MHz 810 MHz
Memory Speed 1998 MHz 4004 MHz
Power (Max TDP) 202 watts 150 watts
Bandwidth 111888 MB/sec 128128 MB/sec
Texel Rate 41472 Mtexels/sec 45360 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 25920 Mpixels/sec
Unified Shaders 216 336
Texture Mapping Units 72 56
Render Output Units 28 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
Fab Process 65 nm 40 nm
Transistors 1400 million 1950 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 260 Core 216

Amazon.com

Check prices at:

GeForce GTX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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