Compare any two graphics cards:
GeForce GTX 560 vs Radeon HD 6970
IntroThe GeForce GTX 560 comes with a GPU core clock speed of 810 MHz, and the 1024 MB of GDDR5 memory runs at 1001 MHz through a 256-bit bus. It also is comprised of 336 Stream Processors, 56 Texture Address Units, and 32 ROPs.Compare those specs to the Radeon HD 6970, which has a core clock speed of 880 MHz and a GDDR5 memory speed of 1375 MHz. It also features a 256-bit memory bus, and makes use of a 40 nm design. It features 1536 SPUs, 96 Texture Address Units, and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 6970 should in theory be much faster than the GeForce GTX 560 overall. (explain)
Texel RateThe Radeon HD 6970 is a lot (approximately 86%) faster with regards to AF than the GeForce GTX 560. (explain)
Pixel RateThe Radeon HD 6970 is a small bit (about 9%) more effective at AA than the GeForce GTX 560, and also should be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported over the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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