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GeForce GTX 460 vs GeForce GTX 560

Intro

The GeForce GTX 460 comes with a GPU core speed of 675 MHz, and the 768 MB of GDDR5 RAM is set to run at 900 MHz through a 192-bit bus. It also features 336 Stream Processors, 56 Texture Address Units, and 24 Raster Operation Units.

Compare all that to the GeForce GTX 560, which features a clock speed of 810 MHz and a GDDR5 memory speed of 1001 MHz. It also features a 256-bit memory bus, and makes use of a 40 nm design. It is comprised of 336 SPUs, 56 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 3030 points
GeForce GTX 460 2557 points
Difference: 473 (18%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the GeForce GTX 560 should be quite a bit faster than the GeForce GTX 460 overall. (explain)

GeForce GTX 560 128128 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 41728 (48%)

Texel Rate

The GeForce GTX 560 is a little bit (about 20%) better at anisotropic filtering than the GeForce GTX 460. (explain)

GeForce GTX 560 45360 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 7560 (20%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 560 is a better choice, by a large margin. (explain)

GeForce GTX 560 25920 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 9720 (60%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

Check prices at:

GeForce GTX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 GeForce GTX 560
Manufacturer nVidia nVidia
Year July 2010 May 2011
Code Name GF104 GF114
Memory 768 MB 1024 MB
Core Speed 675 MHz 810 MHz
Memory Speed 3600 MHz 4004 MHz
Power (Max TDP) 150 watts 150 watts
Bandwidth 86400 MB/sec 128128 MB/sec
Texel Rate 37800 Mtexels/sec 45360 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 25920 Mpixels/sec
Unified Shaders 336 336
Texture Mapping Units 56 56
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 1950 million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 460

Amazon.com

Check prices at:

GeForce GTX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 460 vs GeForce GTX 560”
GoN2O says:

Farcry 3 Very High

GTX460 Frames, Time (ms), Min, Max, Avg
5419, 136953, 11, 52, 39.568

GTX560 Frames, Time (ms), Min, Max, Avg
2849, 60000, 19, 60, 47.483

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