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GeForce GTX 560 vs GeForce GTX 560 Ti

Intro

The GeForce GTX 560 comes with clock speeds of 810 MHz on the GPU, and 1001 MHz on the 1024 MB of GDDR5 memory. It features 336 SPUs as well as 56 TAUs and 32 Rasterization Operator Units.

Compare all of that to the GeForce GTX 560 Ti, which has core speeds of 822 MHz on the GPU, and 1002 MHz on the 1024 MB of GDDR5 RAM. It features 384 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 150 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 20 Watts (13%)

Memory Bandwidth

The GeForce GTX 560 Ti should theoretically perform a bit faster than the GeForce GTX 560 in general. (explain)

GeForce GTX 560 Ti 128256 MB/sec
GeForce GTX 560 128128 MB/sec
Difference: 128 (0%)

Texel Rate

The GeForce GTX 560 Ti should be a bit (approximately 16%) better at texture filtering than the GeForce GTX 560. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 7248 (16%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 560 Ti is superior to the GeForce GTX 560, but not by far. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce GTX 560 25920 Mpixels/sec
Difference: 384 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 560

Amazon.com

GeForce GTX 560 Ti

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce GTX 560 GeForce GTX 560 Ti
Manufacturer nVidia nVidia
Year May 2011 January 2011
Code Name GF114 GF114
Fab Process 40 nm 40 nm
Bus PCIe 2.0 x16 PCIe x16
Memory 1024 MB 1024 MB
Core Speed 810 MHz 822 MHz
Shader Speed 1600 MHz 1645 MHz
Memory Speed 1001 MHz (4004 MHz effective) 1002 MHz (4008 MHz effective)
Unified Shaders 336 384
Texture Mapping Units 56 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 150 watts 170 watts
Shader Model 5.0 5.0
Bandwidth 128128 MB/sec 128256 MB/sec
Texel Rate 45360 Mtexels/sec 52608 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 26304 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Comments

6 Responses to “GeForce GTX 560 vs GeForce GTX 560 Ti”
Elenrai says:
Well, the 560 seems much better then the 560 ti considering the price difference in online stores, the 560ti is almost 50% more expensive compared to the 560.
[...] Ein Tip zur Grafikkarte. Wenn man eine GeForce GTX 560 und eine GeForce GTX 560 Ti vergleicht, geht die Tendenz ganz klar zur Ti. Der Preisunterschied ist nicht hoch, aber die Ti hat mehr Bums. [...]
Anonymous says:
[...] - passiv gekhlt! - Direkter Benchmark-Vergleich einzelner Grafikkarten (Seite 13) - HT4U.net und GeForce GTX 560 vs GeForce GTX 560 Ti – Performance Comparison Benchmarks @ Hardware Compare Zitieren + Antworten Gehe zu: Grafikkarten Nach [...]
Hacko says:
En SLI la 560 es la mejor opcion, por precio y consumo, la TI no le veo nada bueno la verdad, de hecho tengo la 560 y en breve comprarĂ© la otra, os aconsejo ASUS pues la refrigeracion es la mas optima, ahora mismo la tengo a 27Âș sin refrigeracion liquida.
[...] GeForce GTX 560 vs GeForce GTX 560 Ti – Performance Comparison Benchmarks @ Hardware Compare Good web-site to compare. [...]
oscar says:
verry nice information!!

I have the gtx 560 model but not iss !Ti. and now i know I have the best card... >.<

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