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GeForce GTX 560 vs GeForce GTX 560 Ti

Intro

The GeForce GTX 560 comes with clock speeds of 810 MHz on the GPU, and 1001 MHz on the 1024 MB of GDDR5 memory. It features 336 SPUs as well as 56 Texture Address Units and 32 ROPs.

Compare all that to the GeForce GTX 560 Ti, which has GPU core speed of 822 MHz, and 1024 MB of GDDR5 RAM set to run at 1002 MHz through a 256-bit bus. It also is made up of 384 SPUs, 64 TAUs, and 32 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 150 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 20 Watts (13%)

Memory Bandwidth

In theory, the GeForce GTX 560 Ti should be 0% quicker than the GeForce GTX 560 in general, because of its higher bandwidth. (explain)

GeForce GTX 560 Ti 128256 MB/sec
GeForce GTX 560 128128 MB/sec
Difference: 128 (0%)

Texel Rate

The GeForce GTX 560 Ti should be a small bit (about 16%) better at AF than the GeForce GTX 560. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 7248 (16%)

Pixel Rate

The GeForce GTX 560 Ti is a small bit (about 1%) more effective at FSAA than the GeForce GTX 560, and also should be capable of handling higher resolutions more effectively. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce GTX 560 25920 Mpixels/sec
Difference: 384 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 560

Amazon.com

Other US-based stores

GeForce GTX 560 Ti

Amazon.com

Other US-based stores

Specifications

Model GeForce GTX 560 GeForce GTX 560 Ti
Manufacturer nVidia nVidia
Year May 2011 January 2011
Code Name GF114 GF114
Fab Process 40 nm 40 nm
Bus PCIe 2.0 x16 PCIe x16
Memory 1024 MB 1024 MB
Core Speed 810 MHz 822 MHz
Shader Speed 1600 MHz 1645 MHz
Memory Speed 1001 MHz (4004 MHz effective) 1002 MHz (4008 MHz effective)
Unified Shaders 336 384
Texture Mapping Units 56 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 150 watts 170 watts
Shader Model 5.0 5.0
Bandwidth 128128 MB/sec 128256 MB/sec
Texel Rate 45360 Mtexels/sec 52608 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 26304 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transported past the external memory interface in a second. It's worked out by multiplying the bus width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Comments

6 Responses to “GeForce GTX 560 vs GeForce GTX 560 Ti”
Elenrai says:
Well, the 560 seems much better then the 560 ti considering the price difference in online stores, the 560ti is almost 50% more expensive compared to the 560.
[...] Ein Tip zur Grafikkarte. Wenn man eine GeForce GTX 560 und eine GeForce GTX 560 Ti vergleicht, geht die Tendenz ganz klar zur Ti. Der Preisunterschied ist nicht hoch, aber die Ti hat mehr Bums. [...]
Anonymous says:
[...] - passiv gekhlt! - Direkter Benchmark-Vergleich einzelner Grafikkarten (Seite 13) - HT4U.net und GeForce GTX 560 vs GeForce GTX 560 Ti – Performance Comparison Benchmarks @ Hardware Compare Zitieren + Antworten Gehe zu: Grafikkarten Nach [...]
Hacko says:
En SLI la 560 es la mejor opcion, por precio y consumo, la TI no le veo nada bueno la verdad, de hecho tengo la 560 y en breve comprarĂ© la otra, os aconsejo ASUS pues la refrigeracion es la mas optima, ahora mismo la tengo a 27Âș sin refrigeracion liquida.
[...] GeForce GTX 560 vs GeForce GTX 560 Ti – Performance Comparison Benchmarks @ Hardware Compare Good web-site to compare. [...]
oscar says:
verry nice information!!

I have the gtx 560 model but not iss !Ti. and now i know I have the best card... >.<

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