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GeForce GTX 550 Ti vs GeForce GTX 560

Intro

The GeForce GTX 550 Ti comes with core speeds of 900 MHz on the GPU, and 1026 MHz on the 1024 MB of GDDR5 memory. It features 192 SPUs as well as 32 TAUs and 24 ROPs.

Compare those specifications to the GeForce GTX 560, which comes with a GPU core clock speed of 810 MHz, and 1024 MB of GDDR5 memory running at 1001 MHz through a 256-bit bus. It also is comprised of 336 SPUs, 56 Texture Address Units, and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
GeForce GTX 560 150 Watts
Difference: 34 Watts (29%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 560 should be quite a bit faster than the GeForce GTX 550 Ti in general. (explain)

GeForce GTX 560 128128 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 29632 (30%)

Texel Rate

The GeForce GTX 560 will be much (about 58%) more effective at texture filtering than the GeForce GTX 550 Ti. (explain)

GeForce GTX 560 45360 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 16560 (58%)

Pixel Rate

The GeForce GTX 560 is a little bit (more or less 20%) faster with regards to anti-aliasing than the GeForce GTX 550 Ti, and also should be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 560 25920 Mpixels/sec
GeForce GTX 550 Ti 21600 Mpixels/sec
Difference: 4320 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 550 Ti

Amazon.com

GeForce GTX 560

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce GTX 550 Ti GeForce GTX 560
Manufacturer nVidia nVidia
Year March 2011 May 2011
Code Name GF116 GF114
Fab Process 40 nm 40 nm
Bus PCIe 2.1 x16 PCIe 2.0 x16
Memory 1024 MB 1024 MB
Core Speed 900 MHz 810 MHz
Shader Speed 1800 MHz 1600 MHz
Memory Speed 1026 MHz (4104 MHz effective) 1001 MHz (4004 MHz effective)
Unified Shaders 192 336
Texture Mapping Units 32 56
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 116 watts 150 watts
Shader Model 5.0 5.0
Bandwidth 98496 MB/sec 128128 MB/sec
Texel Rate 28800 Mtexels/sec 45360 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 25920 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Comments

One Response to “GeForce GTX 550 Ti vs GeForce GTX 560”
[...] Re: Looking for a new computer The 560 has higher memory bandwidth, and all the additional CUDA cores, so it'll be a fair bit faster overall than the 550ti. GeForce GTX 550 Ti vs GeForce GTX 560 – Performance Comparison Benchmarks @ Hardware Compare [...]

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