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GeForce GTX 560 vs Radeon HD 6570 (OEM) 1GB

Intro

The GeForce GTX 560 has core speeds of 810 MHz on the GPU, and 1001 MHz on the 1024 MB of GDDR5 RAM. It features 336 SPUs along with 56 Texture Address Units and 32 Rasterization Operator Units.

Compare those specifications to the Radeon HD 6570 (OEM) 1GB, which has core clock speeds of 650 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR3 memory. It features 480 SPUs along with 24 Texture Address Units and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 3030 points
Radeon HD 6570 (OEM) 1GB 850 points
Difference: 2180 (256%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6570 (OEM) 1GB 50 Watts
GeForce GTX 560 150 Watts
Difference: 100 Watts (200%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 560 should perform much faster than the Radeon HD 6570 (OEM) 1GB in general. (explain)

GeForce GTX 560 128128 MB/sec
Radeon HD 6570 (OEM) 1GB 28800 MB/sec
Difference: 99328 (345%)

Texel Rate

The GeForce GTX 560 will be much (more or less 191%) better at texture filtering than the Radeon HD 6570 (OEM) 1GB. (explain)

GeForce GTX 560 45360 Mtexels/sec
Radeon HD 6570 (OEM) 1GB 15600 Mtexels/sec
Difference: 29760 (191%)

Pixel Rate

The GeForce GTX 560 should be a lot (more or less 398%) faster with regards to full screen anti-aliasing than the Radeon HD 6570 (OEM) 1GB, and also will be capable of handling higher resolutions better. (explain)

GeForce GTX 560 25920 Mpixels/sec
Radeon HD 6570 (OEM) 1GB 5200 Mpixels/sec
Difference: 20720 (398%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

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Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Radeon HD 6570 (OEM) 1GB
Manufacturer nVidia AMD
Year May 2011 February 2011
Code Name GF114 Turks
Memory 1024 MB 1024 MB
Core Speed 810 MHz 650 MHz
Memory Speed 4004 MHz 1800 MHz
Power (Max TDP) 150 watts 50 watts
Bandwidth 128128 MB/sec 28800 MB/sec
Texel Rate 45360 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 336 480
Texture Mapping Units 56 24
Render Output Units 32 8
Bus Type GDDR5 GDDR3
Bus Width 256-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 715 million
Bus PCIe 2.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the bus width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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