Compare any two graphics cards:
VS

GeForce GTX 560 vs Radeon HD 6670 (OEM)

Intro

The GeForce GTX 560 features core speeds of 810 MHz on the GPU, and 1001 MHz on the 1024 MB of GDDR5 RAM. It features 336 SPUs as well as 56 TAUs and 32 Rasterization Operator Units.

Compare those specs to the Radeon HD 6670 (OEM), which features a GPU core clock speed of 800 MHz, and 512 MB of GDDR5 RAM set to run at 1000 MHz through a 128-bit bus. It also is made up of 480 Stream Processors, 24 Texture Address Units, and 8 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 3030 points
Radeon HD 6670 (OEM) 1120 points
Difference: 1910 (171%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6670 (OEM) 63 Watts
GeForce GTX 560 150 Watts
Difference: 87 Watts (138%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 560 should be 100% faster than the Radeon HD 6670 (OEM) in general, because of its greater bandwidth. (explain)

GeForce GTX 560 128128 MB/sec
Radeon HD 6670 (OEM) 64000 MB/sec
Difference: 64128 (100%)

Texel Rate

The GeForce GTX 560 will be a lot (approximately 136%) more effective at texture filtering than the Radeon HD 6670 (OEM). (explain)

GeForce GTX 560 45360 Mtexels/sec
Radeon HD 6670 (OEM) 19200 Mtexels/sec
Difference: 26160 (136%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 560 is the winner, by a large margin. (explain)

GeForce GTX 560 25920 Mpixels/sec
Radeon HD 6670 (OEM) 6400 Mpixels/sec
Difference: 19520 (305%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 560

Amazon.com

Check prices at:

Radeon HD 6670 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 560 Radeon HD 6670 (OEM)
Manufacturer nVidia AMD
Year May 2011 February 2011
Code Name GF114 Turks
Memory 1024 MB 512 MB
Core Speed 810 MHz 800 MHz
Memory Speed 4004 MHz 4000 MHz
Power (Max TDP) 150 watts 63 watts
Bandwidth 128128 MB/sec 64000 MB/sec
Texel Rate 45360 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 6400 Mpixels/sec
Unified Shaders 336 480
Texture Mapping Units 56 24
Render Output Units 32 8
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 715 million
Bus PCIe 2.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 560

Amazon.com

Check prices at:

Radeon HD 6670 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield