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GeForce 9600 GSO 384MB vs Radeon HD 6670 (OEM) 1GB

Intro

The GeForce 9600 GSO 384MB features a clock frequency of 550 MHz and a GDDR3 memory frequency of 800 MHz. It also uses a 192-bit memory bus, and makes use of a 65 nm design. It features 96 SPUs, 48 Texture Address Units, and 12 Raster Operation Units.

Compare all of that to the Radeon HD 6670 (OEM) 1GB, which uses a 40 nm design. AMD has clocked the core speed at 800 MHz. The GDDR5 memory works at a frequency of 1000 MHz on this specific card. It features 480 SPUs as well as 24 Texture Address Units and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6670 (OEM) 1GB 63 Watts
GeForce 9600 GSO 384MB 84 Watts
Difference: 21 Watts (33%)

Memory Bandwidth

In theory, the Radeon HD 6670 (OEM) 1GB will be 67% faster than the GeForce 9600 GSO 384MB in general, because of its greater data rate. (explain)

Radeon HD 6670 (OEM) 1GB 64000 MB/sec
GeForce 9600 GSO 384MB 38400 MB/sec
Difference: 25600 (67%)

Texel Rate

The GeForce 9600 GSO 384MB is a lot (more or less 38%) better at texture filtering than the Radeon HD 6670 (OEM) 1GB. (explain)

GeForce 9600 GSO 384MB 26400 Mtexels/sec
Radeon HD 6670 (OEM) 1GB 19200 Mtexels/sec
Difference: 7200 (38%)

Pixel Rate

The GeForce 9600 GSO 384MB should be a bit (more or less 3%) more effective at anti-aliasing than the Radeon HD 6670 (OEM) 1GB, and will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce 9600 GSO 384MB 6600 Mpixels/sec
Radeon HD 6670 (OEM) 1GB 6400 Mpixels/sec
Difference: 200 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO 384MB

Amazon.com

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Radeon HD 6670 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO 384MB Radeon HD 6670 (OEM) 1GB
Manufacturer nVidia AMD
Year May 2008 February 2011
Code Name G92 Turks
Memory 384 MB 1024 MB
Core Speed 550 MHz 800 MHz
Memory Speed 1600 MHz 4000 MHz
Power (Max TDP) 84 watts 63 watts
Bandwidth 38400 MB/sec 64000 MB/sec
Texel Rate 26400 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 6400 Mpixels/sec
Unified Shaders 96 480
Texture Mapping Units 48 24
Render Output Units 12 8
Bus Type GDDR3 GDDR5
Bus Width 192-bit 128-bit
Fab Process 65 nm 40 nm
Transistors 754 million 715 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transferred over the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 384MB

Amazon.com

Check prices at:

Radeon HD 6670 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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