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GeForce GT 340 vs Radeon HD 6670 (OEM) 1GB

Intro

The GeForce GT 340 features a clock frequency of 550 MHz and a GDDR5 memory frequency of 850 MHz. It also makes use of a 128-bit bus, and uses a 40 nm design. It features 96 SPUs, 32 Texture Address Units, and 8 ROPs.

Compare all of that to the Radeon HD 6670 (OEM) 1GB, which has a GPU core clock speed of 800 MHz, and 1024 MB of GDDR5 memory running at 1000 MHz through a 128-bit bus. It also is comprised of 480 Stream Processors, 24 TAUs, and 8 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6670 (OEM) 1GB 63 Watts
GeForce GT 340 69 Watts
Difference: 6 Watts (10%)

Memory Bandwidth

In theory, the Radeon HD 6670 (OEM) 1GB should be just a bit faster than the GeForce GT 340 in general. (explain)

Radeon HD 6670 (OEM) 1GB 64000 MB/sec
GeForce GT 340 54400 MB/sec
Difference: 9600 (18%)

Texel Rate

The Radeon HD 6670 (OEM) 1GB should be a little bit (approximately 9%) better at texture filtering than the GeForce GT 340. (explain)

Radeon HD 6670 (OEM) 1GB 19200 Mtexels/sec
GeForce GT 340 17600 Mtexels/sec
Difference: 1600 (9%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 6670 (OEM) 1GB is a better choice, by far. (explain)

Radeon HD 6670 (OEM) 1GB 6400 Mpixels/sec
GeForce GT 340 4400 Mpixels/sec
Difference: 2000 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GT 340

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 6670 (OEM) 1GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GT 340 Radeon HD 6670 (OEM) 1GB
Manufacturer nVidia ATi
Year February 2010 February 2011
Code Name GT215 Turks
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe 2.1 x16
Memory 512 MB 1024 MB
Core Speed 550 MHz 800 MHz
Shader Speed 1340 MHz (N/A) MHz
Memory Speed 850 MHz 1000 MHz
Unified Shaders 96 480
Texture Mapping Units 32 24
Render Output Units 8 8
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.3 OpenGL 4.1
Power (Max TDP) 69 watts 63 watts
Shader Model 4.1 5.0
Bandwidth 54400 MB/sec 64000 MB/sec
Texel Rate 17600 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 6400 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

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