Compare any two graphics cards:
Radeon HD 6450 (OEM) vs Radeon HD 6670 (OEM) 1GB
IntroThe Radeon HD 6450 (OEM) features a GPU clock speed of 625 MHz, and the 512 MB of GDDR3 RAM is set to run at 800 MHz through a 64-bit bus. It also features 160 Stream Processors, 8 Texture Address Units, and 4 ROPs.Compare that to the Radeon HD 6670 (OEM) 1GB, which uses a 40 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 memory runs at a speed of 1000 MHz on this card. It features 480 SPUs as well as 24 TAUs and 8 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 6670 (OEM) 1GB should theoretically be quite a bit faster than the Radeon HD 6450 (OEM) in general. (explain)
Texel RateThe Radeon HD 6670 (OEM) 1GB is much (about 284%) better at AF than the Radeon HD 6450 (OEM). (explain)
Pixel RateThe Radeon HD 6670 (OEM) 1GB should be quite a bit (more or less 156%) better at full screen anti-aliasing than the Radeon HD 6450 (OEM), and also should be able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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