Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 9600 GSO 1.5GB vs Radeon HD 6670 (OEM)

Intro

The GeForce 9600 GSO 1.5GB makes use of a 65 nm design. nVidia has set the core speed at 550 MHz. The GDDR3 RAM is set to run at a speed of 800 MHz on this model. It features 96 SPUs as well as 48 Texture Address Units and 12 Rasterization Operator Units.

Compare all of that to the Radeon HD 6670 (OEM), which makes use of a 40 nm design. AMD has clocked the core speed at 800 MHz. The GDDR5 memory works at a frequency of 1000 MHz on this card. It features 480 SPUs along with 24 Texture Address Units and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6670 (OEM) 63 Watts
GeForce 9600 GSO 1.5GB 84 Watts
Difference: 21 Watts (33%)

Memory Bandwidth

In theory, the Radeon HD 6670 (OEM) is 67% faster than the GeForce 9600 GSO 1.5GB in general, because of its higher data rate. (explain)

Radeon HD 6670 (OEM) 64000 MB/sec
GeForce 9600 GSO 1.5GB 38400 MB/sec
Difference: 25600 (67%)

Texel Rate

The GeForce 9600 GSO 1.5GB is a lot (approximately 38%) faster with regards to anisotropic filtering than the Radeon HD 6670 (OEM). (explain)

GeForce 9600 GSO 1.5GB 26400 Mtexels/sec
Radeon HD 6670 (OEM) 19200 Mtexels/sec
Difference: 7200 (38%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce 9600 GSO 1.5GB is the winner, though only just barely. (explain)

GeForce 9600 GSO 1.5GB 6600 Mpixels/sec
Radeon HD 6670 (OEM) 6400 Mpixels/sec
Difference: 200 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GSO 1.5GB

Amazon.com

Check prices at:

Radeon HD 6670 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GSO 1.5GB Radeon HD 6670 (OEM)
Manufacturer nVidia AMD
Year May 2008 February 2011
Code Name G92 Turks
Memory 1536 MB 512 MB
Core Speed 550 MHz 800 MHz
Memory Speed 1600 MHz 4000 MHz
Power (Max TDP) 84 watts 63 watts
Bandwidth 38400 MB/sec 64000 MB/sec
Texel Rate 26400 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 6400 Mpixels/sec
Unified Shaders 96 480
Texture Mapping Units 48 24
Render Output Units 12 8
Bus Type GDDR3 GDDR5
Bus Width 192-bit 128-bit
Fab Process 65 nm 40 nm
Transistors 754 million 715 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 1.5GB

Amazon.com

Check prices at:

Radeon HD 6670 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield