Compare any two graphics cards:
VS

Radeon HD 4850 X2 512MB vs Radeon HD 6670 (OEM)

Intro

The Radeon HD 4850 X2 512MB makes use of a 55 nm design. AMD has set the core speed at 625 MHz. The GDDR3 memory runs at a speed of 993 MHz on this particular model. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 ROPs.

Compare that to the Radeon HD 6670 (OEM), which features a GPU core clock speed of 800 MHz, and 512 MB of GDDR5 RAM running at 1000 MHz through a 128-bit bus. It also is made up of 480 Stream Processors, 24 Texture Address Units, and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6670 (OEM) 63 Watts
Radeon HD 4850 X2 512MB 250 Watts
Difference: 187 Watts (297%)

Memory Bandwidth

As far as performance goes, the Radeon HD 4850 X2 512MB should in theory be quite a bit superior to the Radeon HD 6670 (OEM) overall. (explain)

Radeon HD 4850 X2 512MB 127104 MB/sec
Radeon HD 6670 (OEM) 64000 MB/sec
Difference: 63104 (99%)

Texel Rate

The Radeon HD 4850 X2 512MB is much (about 160%) more effective at texture filtering than the Radeon HD 6670 (OEM). (explain)

Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Radeon HD 6670 (OEM) 19200 Mtexels/sec
Difference: 30800 (160%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 4850 X2 512MB is the winner, by a large margin. (explain)

Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Radeon HD 6670 (OEM) 6400 Mpixels/sec
Difference: 13600 (213%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Radeon HD 6670 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 4850 X2 512MB Radeon HD 6670 (OEM)
Manufacturer AMD AMD
Year Nov 7, 2008 February 2011
Code Name R700 Turks
Memory 512 MB (x2) 512 MB
Core Speed 625 MHz (x2) 800 MHz
Memory Speed 1986 MHz (x2) 4000 MHz
Power (Max TDP) 250 watts 63 watts
Bandwidth 127104 MB/sec 64000 MB/sec
Texel Rate 50000 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 6400 Mpixels/sec
Unified Shaders 800(160x5) (x2) 480
Texture Mapping Units 40 (x2) 24
Render Output Units 16 (x2) 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 40 nm
Transistors 956 million 715 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory speed. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Radeon HD 6670 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield