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Radeon HD 5670 vs Radeon HD 5770


Intro

The Radeon HD 5670 has a core clock speed of 775 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 128-bit memory bus, and makes use of a 40 nm design. It is comprised of 400(80x5) SPUs, 20 TAUs, and 8 ROPs.

Compare those specifications to the Radeon HD 5770, which comes with GPU clock speed of 850 MHz, and 1024 MB of GDDR5 RAM running at 1200 MHz through a 128-bit bus. It also is comprised of 800(160x5) SPUs, 40 Texture Address Units, and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5670 61 Watts
Radeon HD 5770 108 Watts
Difference: 47 Watts (77%)

Memory Bandwidth

The Radeon HD 5770 should in theory perform a small bit faster than the Radeon HD 5670 overall. (explain)

Radeon HD 5770 76800 MB/sec
Radeon HD 5670 64000 MB/sec
Difference: 12800 (20%)

Texel Rate

The Radeon HD 5770 is quite a bit (more or less 119%) better at texture filtering than the Radeon HD 5670. (explain)

Radeon HD 5770 34000 Mtexels/sec
Radeon HD 5670 15500 Mtexels/sec
Difference: 18500 (119%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 5770 is the winner, and very much so. (explain)

Radeon HD 5770 13600 Mpixels/sec
Radeon HD 5670 6200 Mpixels/sec
Difference: 7400 (119%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 5670

Radeon HD 5770

Specifications

Display Specifications

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Model Radeon HD 5670 Radeon HD 5770
Manufacturer AMD AMD
Year January 14, 2010 October 13, 2009
Code Name Redwood XT Juniper XT
Memory 1024 MB 1024 MB
Core Speed 775 MHz 850 MHz
Memory Speed 4000 MHz 4800 MHz
Power (Max TDP) 61 watts 108 watts
Bandwidth 64000 MB/sec 76800 MB/sec
Texel Rate 15500 Mtexels/sec 34000 Mtexels/sec
Pixel Rate 6200 Mpixels/sec 13600 Mpixels/sec
Unified Shaders 400(80x5) 800(160x5)
Texture Mapping Units 20 40
Render Output Units 8 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 627 million 1040 million
Bus PCIe 2.1 x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 3.2

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Radeon HD 5670

Radeon HD 5770

Comments

5 Responses to “Radeon HD 5670 vs Radeon HD 5770”
Grant says:

5770 FTW!

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