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Radeon HD 5670 vs Radeon HD 5770

Intro

The Radeon HD 5670 features a clock speed of 775 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 128-bit bus, and uses a 40 nm design. It features 400(80x5) SPUs, 20 Texture Address Units, and 8 ROPs.

Compare all that to the Radeon HD 5770, which comes with GPU clock speed of 850 MHz, and 1024 MB of GDDR5 memory running at 1200 MHz through a 128-bit bus. It also is comprised of 800(160x5) Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5670 61 Watts
Radeon HD 5770 108 Watts
Difference: 47 Watts (77%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 5770 should perform a little bit faster than the Radeon HD 5670 overall. (explain)

Radeon HD 5770 76800 MB/sec
Radeon HD 5670 64000 MB/sec
Difference: 12800 (20%)

Texel Rate

The Radeon HD 5770 will be quite a bit (approximately 119%) better at AF than the Radeon HD 5670. (explain)

Radeon HD 5770 34000 Mtexels/sec
Radeon HD 5670 15500 Mtexels/sec
Difference: 18500 (119%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 5770 is the winner, by a large margin. (explain)

Radeon HD 5770 13600 Mpixels/sec
Radeon HD 5670 6200 Mpixels/sec
Difference: 7400 (119%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 5670

Radeon HD 5770

Specifications

Display Specifications

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Model Radeon HD 5670 Radeon HD 5770
Manufacturer AMD AMD
Year January 14, 2010 October 13, 2009
Code Name Redwood XT Juniper XT
Memory 1024 MB 1024 MB
Core Speed 775 MHz 850 MHz
Memory Speed 4000 MHz 4800 MHz
Power (Max TDP) 61 watts 108 watts
Bandwidth 64000 MB/sec 76800 MB/sec
Texel Rate 15500 Mtexels/sec 34000 Mtexels/sec
Pixel Rate 6200 Mpixels/sec 13600 Mpixels/sec
Unified Shaders 400(80x5) 800(160x5)
Texture Mapping Units 20 40
Render Output Units 8 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 627 million 1040 million
Bus PCIe 2.1 x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Radeon HD 5670

Radeon HD 5770

Comments

5 Responses to “Radeon HD 5670 vs Radeon HD 5770”
Grant says:

5770 FTW!

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