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GeForce GTX 550 Ti vs Radeon HD 6670 (OEM)

Intro

The GeForce GTX 550 Ti comes with core clock speeds of 900 MHz on the GPU, and 1026 MHz on the 1024 MB of GDDR5 RAM. It features 192 SPUs as well as 32 TAUs and 24 ROPs.

Compare that to the Radeon HD 6670 (OEM), which features a GPU core clock speed of 800 MHz, and 512 MB of GDDR5 memory running at 1000 MHz through a 128-bit bus. It also features 480 SPUs, 24 TAUs, and 8 ROPs.

Display Graphs

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(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6670 (OEM) 63 Watts
GeForce GTX 550 Ti 116 Watts
Difference: 53 Watts (84%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 550 Ti should be a lot faster than the Radeon HD 6670 (OEM) in general. (explain)

GeForce GTX 550 Ti 98496 MB/sec
Radeon HD 6670 (OEM) 64000 MB/sec
Difference: 34496 (54%)

Texel Rate

The GeForce GTX 550 Ti is much (approximately 50%) more effective at texture filtering than the Radeon HD 6670 (OEM). (explain)

GeForce GTX 550 Ti 28800 Mtexels/sec
Radeon HD 6670 (OEM) 19200 Mtexels/sec
Difference: 9600 (50%)

Pixel Rate

The GeForce GTX 550 Ti will be much (more or less 238%) faster with regards to FSAA than the Radeon HD 6670 (OEM), and also will be able to handle higher screen resolutions better. (explain)

GeForce GTX 550 Ti 21600 Mpixels/sec
Radeon HD 6670 (OEM) 6400 Mpixels/sec
Difference: 15200 (238%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

Radeon HD 6670 (OEM)

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti Radeon HD 6670 (OEM)
Manufacturer nVidia AMD
Year March 2011 February 2011
Code Name GF116 Turks
Fab Process 40 nm 40 nm
Bus PCIe 2.1 x16 PCIe 2.1 x16
Memory 1024 MB 512 MB
Core Speed 900 MHz 800 MHz
Shader Speed 1800 MHz (N/A) MHz
Memory Speed 4104 MHz 4000 MHz
Unified Shaders 192 480
Texture Mapping Units 32 24
Render Output Units 24 8
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 116 watts 63 watts
Shader Model 5.0 5.0
Bandwidth 98496 MB/sec 64000 MB/sec
Texel Rate 28800 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 6400 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Comments

2 Responses to “GeForce GTX 550 Ti vs Radeon HD 6670 (OEM)”
Gamble says:

OFC. Nvidia 550 Ti... but an additional 40-50 $ expense for a good smps to provide it with the required power. Where as Raedon would run smooth with you regular smps

henrique dos reis lima says:

creio eu maior coisa dai é dinheiro eu fico com hd 6770 ela está 250 R$ ela é boa ai gtx 550ti 370 R$ 120 R$ de difrença pra quem que roda no full com hd 6670 da pra roda de boa recomendo hd 6670 ela boa pode ter certeza

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