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GeForce GTX 550 Ti vs Radeon HD 6670 (OEM)

Intro

The GeForce GTX 550 Ti comes with core speeds of 900 MHz on the GPU, and 1026 MHz on the 1024 MB of GDDR5 RAM. It features 192 SPUs along with 32 TAUs and 24 ROPs.

Compare all that to the Radeon HD 6670 (OEM), which has a GPU core clock speed of 800 MHz, and 512 MB of GDDR5 RAM set to run at 1000 MHz through a 128-bit bus. It also features 480 Stream Processors, 24 TAUs, and 8 ROPs.

Display Graphs

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(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6670 (OEM) 63 Watts
GeForce GTX 550 Ti 116 Watts
Difference: 53 Watts (84%)

Memory Bandwidth

The GeForce GTX 550 Ti, in theory, should be quite a bit faster than the Radeon HD 6670 (OEM) in general. (explain)

GeForce GTX 550 Ti 98496 MB/sec
Radeon HD 6670 (OEM) 64000 MB/sec
Difference: 34496 (54%)

Texel Rate

The GeForce GTX 550 Ti will be much (more or less 50%) better at texture filtering than the Radeon HD 6670 (OEM). (explain)

GeForce GTX 550 Ti 28800 Mtexels/sec
Radeon HD 6670 (OEM) 19200 Mtexels/sec
Difference: 9600 (50%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 550 Ti is a better choice, by a large margin. (explain)

GeForce GTX 550 Ti 21600 Mpixels/sec
Radeon HD 6670 (OEM) 6400 Mpixels/sec
Difference: 15200 (238%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

Radeon HD 6670 (OEM)

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce GTX 550 Ti Radeon HD 6670 (OEM)
Manufacturer nVidia AMD
Year March 2011 February 2011
Code Name GF116 Turks
Fab Process 40 nm 40 nm
Bus PCIe 2.1 x16 PCIe 2.1 x16
Memory 1024 MB 512 MB
Core Speed 900 MHz 800 MHz
Shader Speed 1800 MHz (N/A) MHz
Memory Speed 4104 MHz 4000 MHz
Unified Shaders 192 480
Texture Mapping Units 32 24
Render Output Units 24 8
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 116 watts 63 watts
Shader Model 5.0 5.0
Bandwidth 98496 MB/sec 64000 MB/sec
Texel Rate 28800 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 6400 Mpixels/sec

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Comments

2 Responses to “GeForce GTX 550 Ti vs Radeon HD 6670 (OEM)”
Gamble says:

OFC. Nvidia 550 Ti... but an additional 40-50 $ expense for a good smps to provide it with the required power. Where as Raedon would run smooth with you regular smps

henrique dos reis lima says:

creio eu maior coisa dai é dinheiro eu fico com hd 6770 ela está 250 R$ ela é boa ai gtx 550ti 370 R$ 120 R$ de difrença pra quem que roda no full com hd 6670 da pra roda de boa recomendo hd 6670 ela boa pode ter certeza

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