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GeForce 9600 GSO 512MB vs Radeon HD 6570 (OEM) 2GB

Intro

The GeForce 9600 GSO 512MB has a GPU clock speed of 650 MHz, and the 512 MB of GDDR3 RAM is set to run at 900 MHz through a 256-bit bus. It also is comprised of 96 SPUs, 48 TAUs, and 16 Raster Operation Units.

Compare those specifications to the Radeon HD 6570 (OEM) 2GB, which uses a 40 nm design. ATi has clocked the core speed at 650 MHz. The GDDR5 memory runs at a frequency of 1000 MHz on this particular model. It features 480 SPUs as well as 24 TAUs and 8 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6570 (OEM) 2GB 50 Watts
GeForce 9600 GSO 512MB 90 Watts
Difference: 40 Watts (80%)

Memory Bandwidth

As far as performance goes, the Radeon HD 6570 (OEM) 2GB should theoretically be a small bit superior to the GeForce 9600 GSO 512MB in general. (explain)

Radeon HD 6570 (OEM) 2GB 64000 MB/sec
GeForce 9600 GSO 512MB 57600 MB/sec
Difference: 6400 (11%)

Texel Rate

The GeForce 9600 GSO 512MB will be a lot (more or less 100%) more effective at AF than the Radeon HD 6570 (OEM) 2GB. (explain)

GeForce 9600 GSO 512MB 31200 Mtexels/sec
Radeon HD 6570 (OEM) 2GB 15600 Mtexels/sec
Difference: 15600 (100%)

Pixel Rate

If using a high resolution is important to you, then the GeForce 9600 GSO 512MB is superior to the Radeon HD 6570 (OEM) 2GB, and very much so. (explain)

GeForce 9600 GSO 512MB 10400 Mpixels/sec
Radeon HD 6570 (OEM) 2GB 5200 Mpixels/sec
Difference: 5200 (100%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce 9600 GSO 512MB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 6570 (OEM) 2GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce 9600 GSO 512MB Radeon HD 6570 (OEM) 2GB
Manufacturer nVidia ATi
Year October 2008 February 2011
Code Name G94a/b Turks
Fab Process 65/55 nm 40 nm
Bus PCIe x16 2.0 PCIe 2.1 x16
Memory 512 MB 1024 MB
Core Speed 650 MHz 650 MHz
Shader Speed 1625 MHz (N/A) MHz
Memory Speed 900 MHz 1000 MHz
Unified Shaders 96 480
Texture Mapping Units 48 24
Render Output Units 16 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1
Power (Max TDP) 90 watts 50 watts
Shader Model 4.0 5.0
Bandwidth 57600 MB/sec 64000 MB/sec
Texel Rate 31200 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 5200 Mpixels/sec

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be moved over the external memory interface within a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

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