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GeForce 9600 GSO 512MB vs Radeon HD 6570 (OEM) 2GB

Intro

The GeForce 9600 GSO 512MB makes use of a 65/55 nm design. nVidia has set the core frequency at 650 MHz. The GDDR3 RAM is set to run at a speed of 900 MHz on this particular card. It features 96 SPUs as well as 48 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon HD 6570 (OEM) 2GB, which uses a 40 nm design. AMD has clocked the core speed at 650 MHz. The GDDR5 memory runs at a frequency of 1000 MHz on this specific card. It features 480 SPUs along with 24 TAUs and 8 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6570 (OEM) 2GB 50 Watts
GeForce 9600 GSO 512MB 90 Watts
Difference: 40 Watts (80%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6570 (OEM) 2GB should perform a little bit faster than the GeForce 9600 GSO 512MB overall. (explain)

Radeon HD 6570 (OEM) 2GB 64000 MB/sec
GeForce 9600 GSO 512MB 57600 MB/sec
Difference: 6400 (11%)

Texel Rate

The GeForce 9600 GSO 512MB is much (approximately 100%) faster with regards to texture filtering than the Radeon HD 6570 (OEM) 2GB. (explain)

GeForce 9600 GSO 512MB 31200 Mtexels/sec
Radeon HD 6570 (OEM) 2GB 15600 Mtexels/sec
Difference: 15600 (100%)

Pixel Rate

The GeForce 9600 GSO 512MB should be much (approximately 100%) better at full screen anti-aliasing than the Radeon HD 6570 (OEM) 2GB, and also will be able to handle higher resolutions without slowing down too much. (explain)

GeForce 9600 GSO 512MB 10400 Mpixels/sec
Radeon HD 6570 (OEM) 2GB 5200 Mpixels/sec
Difference: 5200 (100%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO 512MB Radeon HD 6570 (OEM) 2GB
Manufacturer nVidia AMD
Year October 2008 February 2011
Code Name G94a/b Turks
Memory 512 MB 1024 MB
Core Speed 650 MHz 650 MHz
Memory Speed 1800 MHz 4000 MHz
Power (Max TDP) 90 watts 50 watts
Bandwidth 57600 MB/sec 64000 MB/sec
Texel Rate 31200 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 96 480
Texture Mapping Units 48 24
Render Output Units 16 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 40 nm
Transistors 505 million 715 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transported past the external memory interface in one second. The number is calculated by multiplying the bus width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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