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Radeon HD 5850 vs Radeon HD 6570 (OEM) 2GB

Intro

The Radeon HD 5850 comes with clock speeds of 725 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 memory. It features 1440(288x5) SPUs along with 72 TAUs and 32 Rasterization Operator Units.

Compare that to the Radeon HD 6570 (OEM) 2GB, which comes with GPU core speed of 650 MHz, and 1024 MB of GDDR5 memory set to run at 1000 MHz through a 128-bit bus. It also is made up of 480 SPUs, 24 TAUs, and 8 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6570 (OEM) 2GB 50 Watts
Radeon HD 5850 151 Watts
Difference: 101 Watts (202%)

Memory Bandwidth

Performance-wise, the Radeon HD 5850 should theoretically be quite a bit better than the Radeon HD 6570 (OEM) 2GB overall. (explain)

Radeon HD 5850 128000 MB/sec
Radeon HD 6570 (OEM) 2GB 64000 MB/sec
Difference: 64000 (100%)

Texel Rate

The Radeon HD 5850 is much (about 235%) faster with regards to texture filtering than the Radeon HD 6570 (OEM) 2GB. (explain)

Radeon HD 5850 52200 Mtexels/sec
Radeon HD 6570 (OEM) 2GB 15600 Mtexels/sec
Difference: 36600 (235%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 5850 is the winner, by far. (explain)

Radeon HD 5850 23200 Mpixels/sec
Radeon HD 6570 (OEM) 2GB 5200 Mpixels/sec
Difference: 18000 (346%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 5850

Amazon.com

Radeon HD 6570 (OEM) 2GB

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 5850 Radeon HD 6570 (OEM) 2GB
Manufacturer AMD AMD
Year September 30, 2009 February 2011
Code Name Cypress PRO Turks
Memory 1024 MB 1024 MB
Core Speed 725 MHz 650 MHz
Memory Speed 4000 MHz 4000 MHz
Power (Max TDP) 151 watts 50 watts
Bandwidth 128000 MB/sec 64000 MB/sec
Texel Rate 52200 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 23200 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 1440(288x5) 480
Texture Mapping Units 72 24
Render Output Units 32 8
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 2154 million 715 million
Bus PCIe 2.1 x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

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