Compare any two graphics cards:
Radeon HD 5850 vs Radeon HD 6570 (OEM) 1GB
IntroThe Radeon HD 5850 features a GPU core clock speed of 725 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1000 MHz through a 256-bit bus. It also features 1440(288x5) SPUs, 72 Texture Address Units, and 32 ROPs.Compare that to the Radeon HD 6570 (OEM) 1GB, which uses a 40 nm design. AMD has set the core speed at 650 MHz. The GDDR3 RAM is set to run at a frequency of 900 MHz on this particular model. It features 480 SPUs along with 24 Texture Address Units and 8 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 5850 should theoretically be a lot faster than the Radeon HD 6570 (OEM) 1GB in general. (explain)
Texel RateThe Radeon HD 5850 will be quite a bit (approximately 235%) faster with regards to anisotropic filtering than the Radeon HD 6570 (OEM) 1GB. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon HD 5850 is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be moved across the external memory interface in one second. The number is calculated by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!