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GeForce GTX 460 vs Radeon HD 6450 (OEM)

Intro

The GeForce GTX 460 makes use of a 40 nm design. nVidia has clocked the core frequency at 675 MHz. The GDDR5 RAM works at a frequency of 900 MHz on this particular card. It features 336 SPUs along with 56 Texture Address Units and 24 Rasterization Operator Units.

Compare all that to the Radeon HD 6450 (OEM), which comes with core speeds of 625 MHz on the GPU, and 800 MHz on the 512 MB of GDDR3 RAM. It features 160 SPUs along with 8 TAUs and 4 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 460 2557 points
Radeon HD 6450 (OEM) 340 points
Difference: 2217 (652%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6450 (OEM) 31 Watts
GeForce GTX 460 150 Watts
Difference: 119 Watts (384%)

Memory Bandwidth

The GeForce GTX 460, in theory, should perform much faster than the Radeon HD 6450 (OEM) in general. (explain)

GeForce GTX 460 86400 MB/sec
Radeon HD 6450 (OEM) 12800 MB/sec
Difference: 73600 (575%)

Texel Rate

The GeForce GTX 460 is much (more or less 656%) faster with regards to texture filtering than the Radeon HD 6450 (OEM). (explain)

GeForce GTX 460 37800 Mtexels/sec
Radeon HD 6450 (OEM) 5000 Mtexels/sec
Difference: 32800 (656%)

Pixel Rate

The GeForce GTX 460 should be quite a bit (about 548%) better at FSAA than the Radeon HD 6450 (OEM), and also should be able to handle higher resolutions more effectively. (explain)

GeForce GTX 460 16200 Mpixels/sec
Radeon HD 6450 (OEM) 2500 Mpixels/sec
Difference: 13700 (548%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

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Radeon HD 6450 (OEM)

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 Radeon HD 6450 (OEM)
Manufacturer nVidia AMD
Year July 2010 February 2011
Code Name GF104 Caicos
Memory 768 MB 512 MB
Core Speed 675 MHz 625 MHz
Memory Speed 3600 MHz 1600 MHz
Power (Max TDP) 150 watts 31 watts
Bandwidth 86400 MB/sec 12800 MB/sec
Texel Rate 37800 Mtexels/sec 5000 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 2500 Mpixels/sec
Unified Shaders 336 160
Texture Mapping Units 56 8
Render Output Units 24 4
Bus Type GDDR5 GDDR3
Bus Width 192-bit 64-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 370 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon HD 6450 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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